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To upload the binary, navigate to the ESPEasy web interface and enter the
“Tools ” section. If nothing more clever works, a binary is just a file to be edited.
Each BIN file contains game data that the game installer references to install the game. NAND.bin – An encrypted file that stores the contents of a Wii’s NAND Flash Memory, including save data, miis, downloaded channels, and the Wii menu. Some gamers that dump game ROM data to BIN files compress them in .ZIP archives to reduce their size. A BIN file is a compressed file saved in the MacBinary format that stores a finder header, data fork, and resource fork.

If you intend only uploading your own code to the ESP8266 then you don’t need to restore the factory firmware to the ESP8266. The only
disadvantage is that its not C so you’re going to have to learn
something a bit different.
When editing the ELF, we used the linker script to describe a new section in flash. We can use the same trick here to link 48 create a special “end of firmware” section and symbol. There’s more than one way to use the linker to stick binaries together — that’s its job after all. A typical compilation toolchain uses ld to string object files together, but there are other linker-adjacent tools which come in handy for playing havoc with the right kind of binary file. This method for bundling firmware images together will focus on a new tool in the GCC, objcopy. Recall, my system wasn’t a particularly novel one (see the block diagram below).
This instructions only are needed if your kit doesn’t have the bootloader already flashed. If you don’t know what you are doing here, skip to the flashing section.
